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MONSTER PLAY

Monster Play allows players to portray non-sentient or partially-sentient creatures in the Elder Scrolls universe, allowing for opportunities to be villainous, trouble-making antagonists that cause mayhem and chaos!

 

To begin Monster Play, you do not need to create an alternative Steam account like with previous iterations. You do, however, need to activate Monster Play via one of the designated NPCs found in the major cities. After doing so, you will be able to toggle Monster Mode. When enabled, your RPR sheet will be swapped for your monster's and most commands available to normal players will be disabled. In order to enable Monster Mode, [... description for enabling Monster Play in-game to go here ...].

 

Monster creatures do not level up, acquire experience, gather materials, fight Encounters, or otherwise engage in most of the activities normal Player Characters perform. Instead, monster creatures have a predetermined stat sheet, given to them at creation, that unlocks a selection of spells, techniques, and abilities appropriate to the monster. All monsters are unable to equip gear.

 

If appropriate, and entirely at their discretion, the Narration team may choose to grant new perks or other abilities to a monster.

 

Monsters are expected to focus entirely on their roleplaying and providing content for others. They are also expected to be capable of engaging in conflict immediately after creation, which is why they do not engage in the same progression/growth mechanics as normal characters.​

​

All credit to jenghin2008 for most of the pixelated sprites that we use in the catalog below!

Tiers

 

Tiers represent the scaling of monsters. Each type of monster can evolve through the tiers, becoming stronger and more dangerous with each new tier. When you first begin playing a monster as a new initiate of Monster Play, you will start at Tier 0 and Tier 1. Each tier has a set amount of lives. Once your lives run out, you lose that monster. You may represent a higher tier creature within its chain of evolution as a pack / group of its lower tier counterparts, if you wish.

​

Tier 0 (Level 0): The scum of the scum. Winning is practically not an option for this tier. Survive if you can! Infinite lives.

 

​Tier 1 (Level 5): Can hold their own, but not for long. Meant as the 'first challenge' type of enemy, that may teach someone the basics of combat.​ Infinite lives.

 

Tier 2 (Level 10): A decent fight that might last more than five turns, where groups are starting to become needed to win against them. Not impossible to face as a solo encounter, but will provide a difficult challenge. 3 lives.​

 

Tier 3 (Level 15): Truly a battle. A monster capable of becoming a local menace. Groups are highly encouraged. Solo acts become less and less likely. 2 lives.​

 

Tier 4 (Level 20): War. Solo encounters are practically impossible at this level of strength. These monsters are a genuine threat to the stability of the realm, or have the capabilities of such. 1 life.​​​

Monster Points

 

Monster Points (MP) are the primary currency for purchasing new monsters. There are multiple ways to earn MP.​​

​​

Monster Point Rate

Every hour, a monster will receive a certain amount of points based on their tier.

  • Tier 0 ― 50 MP / hour

  • Tier 1 ― 25 MP / hour

  • Tier 2 ― 10 MP / hour

  • Tier 3 â€• 5 MP / hour

  • Tier 4 â€• 0 MP / hour

​

Encounters

Points are awarded for encountering and doing battle with another player. This is to incentivize engaging with other players rather than solely seeking victory.

  • Tier 0 ― 150 MP

  • Tier 1 ― 125 MP

  • Tier 2 ― 100 MP

  • Tier 3 â€• 50 MP

  • Tier 4 â€• 25 MP

​

Prices

  • Tier 0 ― Free

  • Tier 1 ― 0-200 MP

  • Tier 2 ― 200-400 MP

  • Tier 3 â€• 700-1,000 MP

  • Tier 4 â€• Malice & Demise only

Malice

 

A monster's EXP, tied to that specific monster that earned it. Used to evolve monsters up through the tiers, getting stronger as they go on.​​

​

Malice Reward

The amount of malice you earn depends on your tier. You are only rewarded malice for survival or victory.

  • Survival Reward â€• 10 Malice

  • Victory Reward â€• 20 Malice

​

​Evolution Costs

The tier of the monster dictates how much malice you need to evolve to the next tier. The final evolution line of the monster is only obtainable via Malice progression. MP can purchase prior tiers.

  • Tier 0 ― 10 Malice

  • Tier 1 â€• 20 Malice

  • Tier 2 â€• 60 Malice

  • Tier 3 â€• 120 Malice

Chronicle Coins

 

After reaching a threshold of MP earned, users will earn a certain amount of Chronicle Coins.

​

MP Thresholds

  • 500 ― 3 CC

  • 1000 ― 5 CC

  • 1500 ― 7 CC

  • 2000 ― 9 CC

  • 3000 ― 12 CC

​

Evolution Death

After a certain amount of evolutions (Tier 2 and above), upon the monster's death and deletion from their codex, the player will be rewarded with CC - a small thank you for, hopefully, creating a story with that monster. The rewards are:

  • Tier 2 ― 3 CC

  • Tier 3 ― 5 CC

  • Tier 4 ― 7 CC

Demise

 

If a monster dies and is removed from your codex, whether through purchase or evolution, then you are rewarded with Demise, a small pity system that will eventually let you outright buy a Tier 4 monster. Tier 4 monsters are priced anywhere between 7 and 10 Demise.

​

Demise Reward

  • Tier 2 ― 2 Demise

  • Tier 3 ― 3 Demise

  • Tier 4 ― 1 Demise

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MONSTER CATALOG

TIER O

Mudcrab No Words_edited.jpg

Mudcrab

Type: Beast

A chitinous terror.

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Price: Free

​

​Evolves Into: Hardened Mudcrab

Wolf No Words_edited.jpg

Wolf

Type: Beast

A predatory canine.

​

Price: Free

​

​Evolves Into:

Timber Wolf

Rat No Words_edited.jpg

Rat

Type: Beast

A common rodent.

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Price: Free

​

​Evolves Into:

Skeever

Goblin No Words_edited.jpg

Goblin

Type: Goblinoid

A twisted runt of a humanoid.

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Price: Free

​

​Evolves Into:

Goblin Skirmisher

Stunted Scamp No Words_edited.jpg

Stunted Scamp

Type: Daedra

A diminutive

daedra.

​

Price: Free

​

​Evolves Into:

Scamp

Strident Runner Final_edited.jpg

Strident Runner

Type: Beast

A territorial bird.

​

Price: Free

​

​Evolves Into:

Strident Hunter

TIER I

Mudcrab No Words_edited_edited_edited.jp

Hardened Mudcrab

Type: Beast

A mudcrab tempered with age.

​

Price: 50 MP

​

​Evolves Into:

Giant Mudcrab / Spectral Mudcrab

Wild Boar_edited.jpg

Wild Boar

Type: Beast

The wild tusked cousin of a pig.

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Price: Free​

​

​Evolves Into:

Bristleback

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Timber Wolf

Type: Beast

100 pounds of hunting prowess.

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Price: 75 MP

​

​Evolves Into:

Dire Wolf / Bone Wolf

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Giant Spider

Type: Beast

A massive, skittering spider.

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Price: 150 MP

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​Evolves Into:

Elder Spider

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Skeleton

Type: Undead

Shambling bones of a humanoid.

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Price: 150 MP

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​Evolves Into:

Skeleton Guardian

Skeever_edited.jpg

Skeever

Type: Beast

A disease riddled rodent.

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Price: 50 MP

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​Evolves Into:

Giant Skeever

Durzog_edited.jpg

Durzog

Type: Beast

A grotesque, reptillian dog.

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Price: 125 MP

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​Evolves Into:

Warzog

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Zombie

Type: Undead

A rotting humanoid brought back to life.

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Price: 150 MP

​

​Evolves Into:

Headless Zombie

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Goblin Skirmisher

Type: Goblinoid

A goblin ambush expert.

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Price: 75 MP

​

​Evolves Into:

Goblin Berserker / Goblin Shaman

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Imp

Type: Golem

Vile fiend sent from Oblivion.

​

Price: Free

​

​Evolves Into:

Stone Golem

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Ghost

Type: Undead

A chilling image of what once was.

​

Price: 200 MP

​

​Evolves Into:

Ancient Ghost

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Scamp

Type: Daedra

A small daedra full of burning rage.

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Price: 75 MP

​

​Evolves Into:

Greater Scamp

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Starving Hunger

Type: Daedra

A bone-thin daedra on the hunt.

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Price: 175 MP

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​Evolves Into:

Hunger

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Strident Hunter

Type: Beast

An enraged, flightless bird.

​

Price: Free

​

​Evolves Into:

N/A

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Clannfear Runt

Type: Daedra

A small, crested, reptillian daedra.

​

Price: Free

​

​Evolves Into:

Clannfear

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Mummy

Type: Undead

Rotten flesh enwrapped.

​

Price: 175 MP

​

​Evolves Into:

Plaguebearer

TIER II

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Giant Mudcrab

Type: Beast

A well-fed, long-lived mudcrab.

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Price: 200 MP

​

​Evolves Into:

King Mudcrab

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Goblin Shaman

Type: Goblinoid

A depraved goblin spellcaster.

​

Price: 250 MP​

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​Evolves Into:

Goblin Conjurer

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Hunger

Type: Daedra

The horrific manifestation of hunger.

​

Price: N/A

​

​Evolves Into:

N/A

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Black Bear

Type: Beast

A massive, snarling, woodland creature.

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Price: 300 MP

​

​Evolves Into:

Brown Bear

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Spectral Mudcrab

Type: Nature Spirit

The spectral avatar of a mudcrab.

​

Price: N/A

​

​Evolves Into:

N/A

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Greater Scamp

Type: Daedra

A muscular scamp covered in scars.

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Price: N/A

​

​Evolves Into:

N/A

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Clannfear

Type: Daedra

A reptillian, daedric hunter.

​

Price: 275 MP

​

​Evolves Into:

Giant Clannfear

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Troll

Type: Beast

An apelike beast with long, powerful arms.

​

Price: 375 MP

​

​Evolves Into:

Savage Troll

Dire Wolf_edited.jpg

Dire Wolf

Type: Beast

A massive variant of the wolf.

​

Price: N/A

​

​Evolves Into:

N/A

Dire Boar_edited.jpg

Bristleback

Type: Beast

A giant, enduring, furred boar.

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Price: N/A

​

​Evolves Into:

N/A

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Skeleton Guardian

Type: Undead

A skeleton adorned with crusader's raiments.

​

Price: 300 MP

​

​Evolves Into:

Skeleton Hero

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Mountain Lion

Type: Beast

A rapid and vicious feline predator.

​

Price: 300 MP

​

​Evolves Into:

N/A

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Bone Wolf

Type: Undead

The animated bones of a wolf.

​

Price: N/A

​

​Evolves Into:

N/A

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Elder Spider

Type: Beast

A massive, long-lived arachnid.

​

Price: 275 MP

​

​Evolves Into:

Webmother

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Headless Zombie

Type: Undead

A necromancer cleverly removed this zombie's weakness.

​

Price: 275 MP

​

​Evolves Into:

Dread Zombie

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Will-o-the-Wisp

Type: Nature Spirit

A luminous being of magic.

​

Price: 400 MP

​

​Evolves Into:

N/A

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Giant Skeever

Type: Beast

A pus-covered, giant rodent.

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Price: N/A

​

​Evolves Into:

N/A

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Warzog

Type: Beast

A large, crudely armored durzog.

​

Price: N/A

​

​Evolves Into:

N/A

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Ancient Ghost

Type: Undead

The ghostly image of a bygone era.

​

Price: 325 MP

​

​Evolves Into:

Wraith

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Spriggan

Type: Nature Spirit

A womanly guardian of the forest.

​

Price: 375 MP

​

​Evolves Into:

Elder Spriggan

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Goblin Berserker

Type: Goblinoid

A furious goblin shaking with rage!

​

Price: 250 MP

​

​Evolves Into:

Goblin Warlord

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Stone Golem

Type: Golem

Animated, hulking stone.

​

Price: 275 MP

​

​Evolves Into:

Gargoyle

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Plaguebearer

Type: Undead

Rotten bandages failing to contain an ancient plague.

​

Price: 350 MP

​

​Evolves Into:

Barrowguard

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Flame Atronach

Type: Daedra

The heat of Oblivion given life.

​

Price: 350 MP

​

​Evolves Into:

Frost Atronach

TIER III

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King Mudcrab

Type: Beast

A giant mudcrab covered in battlescars.

​

Price: 700 MP

​

​Evolves Into:

Emperor Crab

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Skeleton Hero

Type: Undead

What remains of a legendary hero.

​

Price: 700 MP​

​

​Evolves Into:

Skeleton Champion

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Wispmother

Type: Nature Spirit

A frozen, ghastly, elemental woman.

​

Price: 875 MP

​

​Evolves Into:

Welkynd Spirit

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Goblin Warlord

Type: Goblinoid

An armoured, gibbering menace.

​

Price: N/A

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​Evolves Into:

N/A

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Dread Zombie

Type: Undead

A relentless, vaporous zombie.

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Price: N/A

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​Evolves Into:

N/A

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Elder Spriggan

Type: Nature Spirit

An ancient spriggan of hardened bark.

​

Price: 850 MP

​

​Evolves Into:

Lurcher

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Goblin Conjurer

Type: Goblinoid

A goblin spellcaster with a knack for summoning.

​

Price: N/A

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​Evolves Into:

N/A

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Wraith

Type: Undead

The darkest expression of spirit.

​

Price: 750 MP

​

​Evolves Into:

Gloom Wraith

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Frost Atronach

Type: Daedra

The chill of Oblivion.

​

Price: 825 MP

​

​Evolves Into:

Storm Atronach

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Lesser Ogre

Type: Goblinoid

A dim-witted brute.

​

Price: 825 MP

​

​Evolves Into:

Ogre

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Webmother

Type: Beast

A massive black widow covered in writhing egg sacs.

​

Price: 800 MP

​

​Evolves Into:

Spider Daedra

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Barrowguard

Type: Undead

An undead guardian of ancient crypts.

​

Price: 850 MP

​

​Evolves Into:

Minotaur Barrowguard

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Minotaur

Type: Beast

Primal beastfolk with a man's body and the head of a bull.

​

Price: 900 MP

​

​Evolves Into:

Minotaur Lord

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Land Dreugh

Type: Beast

A horrific combination of crab and Mer.

​

Price: 700 MP

​

​Evolves Into:

Dreugh Broodmother

Gargoyle_edited.jpg

Gargoyle

Type: Golem

A construct meant to protect or ambush.

​

Price: N/A

​

​Evolves Into:

N/A

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Brown Bear

Type: Beast

The more fearsome cousin of the Black Bear.

​

Price: N/A

​

​Evolves Into:

N/A

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Lesser Daedroth

Type: Daedra

A large, bipedal daedra akin to an alligator.

​

Price: 850 MP

​

​Evolves Into:

Daedroth

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Giant Clannfear

Type: Daedra

A hulking clannfear with battle-sharpened claws.

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Price: N/A

​

​Evolves Into:

Ogrim

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Savage Troll

Type: Beast

A battle tested troll driven by hatred.

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Price: 1000 MP

​

​Evolves Into:

Udyrfrykte

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Winged Twilight

Type: Daedra

Winged, feminine daedra with bat-like wings.

​

Price: 900 MP

​

​Evolves Into:

Grievous Twilight

TIER IV

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Emperor Crab

Type: Beast

Mortal weapons cannot pierce the chitin of this colossal mudcrab.

​

Price: 7 Demise​

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Udyrfrykte

Type: Beast

A legendary troll known for turning invisible.

​

Price: 10 Demise​​

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Spider Daedra

Type: Daedra

Semi-intelligent, half-woman daedra with the lower body of a giant spider.

​

Price: 9 Demise​

Ogrim_edited.jpg

Ogrim

Type: Daedra

A dim-witted, ogre-like daedra who relishes in torture.

​

Price: 8 Demise​

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Skeleton Champion

Type: Undead

The remains of a fabled, armored champion.

​

Price: 7 Demise​

Gloom Wraith_edited.jpg

Gloom Wraith

Type: Undead

The avaricious gloom of a dark lord.

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Price: 8 Demise

Welkynd Spirit_edited.jpg

Welkynd Spirit

Type: Nature Spirit

An Aetherial spirit pulsing with magic.

​

Price: 9 Demise​

Lurcher_edited.jpg

Lurcher

Type: Nature Spirit

A twisted golem of wood and thorns.

​

Price: 9 Demise​

Storm Atronach_edited.jpg

Storm Atronach

Type: Daedra

The storms of Oblivion made manifest.

​

Price: 8 Demise​

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Minotaur Lord

Type: Beast

The brutal leader of a minotaur clan.

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Price: 9 Demise​​

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Grievous Twilight

Type: Daedra

The winged, hulking visage of evil.

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Price: 9 Demise​

Ogre_edited.jpg

Ogre

Type: Goblinoid

A mountainous brute bedecked in armour.

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Price: 8 Demise​

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Dreugh Broodmother

Type: Beast

A colossal mother of the dreugh, sparking with electricity.

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Price: 8 Demise​

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An enchanted, mummified minotaur.

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Price: 9 Demise​

Daedroth_edited.jpg

Daedroth

Type: Daedra

A more feral Daedroth from the depths of Oblivion.

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Price: 8 Demise​​

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